Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
A good deal ensures Omar Lambert is living the high life for a few years. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
26 |
Promoted to Merchant (Free Trader) rank 2. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
30 |
A sudden war destroys Omar Lambert's trade routes and contacts, forcing Omar Lambert to flee that region of space. |
3 |
30 |
Gain rebels as Enemy |
4 |
30 |
Became a Scout (Explorer). |
4 |
34 |
When dealing with an alien race, Omar Lambert have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
4 |
34 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
5 |
34 |
Continued as Scout (Explorer). |
5 |
35 |
Omar Lambert inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
35 |
Became a Citizen (Colonist). |
6 |
38 |
Political upheaval strikes Omar Lambert's homeworld, and Omar Lambert is caught up in the revolution. |
6 |
39 |
Promoted to Citizen (Colonist) rank 1. |
7 |
39 |
Continued as Citizen (Colonist). |
7 |
40 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
8 |
40 |
Failed to qualify for Merchant Academy. |
8 |
40 |
Submitted to the draft. |
8 |
40 |
Became a Agent (Law Enforcement) with the new title Rookie. |
8 |
43 |
Given specialist training in vehicles. |
8 |
44 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
9 |
44 |
Continued as Agent (Law Enforcement). |
9 |
46 |
Established a network of contacts. Gain 2 contacts. |
9 |
48 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |