Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
21 |
Made lifelong friends. Gain 1 Allies. |
1 |
22 |
Graduated with honors. Gain an enemy who is upset that Oran Andrew left the community. |
2 |
22 |
Became a Scout (Courier). |
2 |
24 |
Oran Andrew's scout ship is one of the first on the scene to rescue the survivors of a disaster but Oran Andrew fail to help. Gain an Enemy. |
2 |
24 |
Oran Andrew's ship is damaged, and Oran Andrew have to hitch-hike Oran Andrew's way back across the stars to the nearest scout base. |
2 |
24 |
Gain 4 Contacts. Gain 1 Enemies. |
3 |
26 |
Continued as Scout (Courier). |
3 |
28 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
30 |
Continued as Scout (Courier). |
4 |
34 |
When dealing with an alien race, Oran Andrew botch an opportunity to gather extra intelligence about them. |
4 |
34 |
Scarred. Owe 5,000 for medical bills. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Psion (Adept). |
5 |
38 |
Psionic strength increases. |
6 |
38 |
Continued as Psion (Adept). |
6 |
39 |
Gained a contact. |
6 |
42 |
Promoted to Psion (Adept) rank 1 with the new title Initiate. |
7 |
42 |
Continued as Psion (Adept). |
7 |
46 |
Moved to a new world. |
7 |
46 |
Promoted to Psion (Adept) rank 2. |