Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
21 |
Given specialist training in vehicles. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
26 |
Rewarded for a successful mission. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
26 |
Voluntarily left Corporate Agent |
3 |
26 |
Became a Scholar (Scientist). |
3 |
30 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
3 |
30 |
Promoted to Scholar (Scientist) rank 1. |
4 |
30 |
Continued as Scholar (Scientist). |
4 |
32 |
A rival researcher blackens Oran Elliott's name or steals Oran Elliott's research. Gain a Rival. |
5 |
34 |
Continued as Scholar (Scientist). |
5 |
35 |
Entangled in a bureaucratic or legal morass that distracts Oran Elliott from Oran Elliott's work. |
5 |
38 |
Promoted to Scholar (Scientist) rank 2. |
6 |
38 |
Voluntarily left Scientist |
6 |
38 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
42 |
Oran Elliott come into conflict with a splinter group Oran Elliott's own religion which maintains Oran Elliott's version is the wrong one. Gain 1 Rivals. |
7 |
42 |
Became a Drifter (Wanderer). |
7 |
46 |
Spend time with an alien race. Gain a contact. |
7 |
46 |
Promoted to Drifter (Wanderer) rank 1. |