Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
22 |
A revolution, attack or other unusual event throws Orrin Bluit's life into chaos, forcing Orrin Bluit to leave the planet. |
2 |
22 |
Became a Scout (Explorer). |
2 |
24 |
Scarred. Owe 5,000 for medical bills. |
3 |
24 |
Became a Rogue (Thief). |
3 |
27 |
Arrested and charged. |
3 |
27 |
Hired a lawyer to beat the charges. |
3 |
28 |
Promoted to Rogue (Thief) rank 1. |
4 |
28 |
Continued as Rogue (Thief). |
4 |
30 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
30 |
Failed to qualify for Surveyor (Scout). |
5 |
30 |
Submitted to the draft. |
5 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
33 |
Imperial trade restrictions force Orrin Bluit out of business. |
6 |
33 |
Failed to qualify for Artist (Entertainer). |
6 |
33 |
Became a Drifter (Barbarian). |
6 |
34 |
Offered job by a patron. Now owe him a favor. |
7 |
37 |
Failed to qualify for Army Support (Army). |
7 |
37 |
Switched to Drifter (Scavenger). |
7 |
38 |
A new romantic starts. Gain an Ally. |
8 |
41 |
Continued as Drifter (Scavenger). |
8 |
42 |
Good fortune |
8 |
45 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
45 |
Voluntarily left Scavenger |
9 |
45 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
48 |
Orrin Bluit accepted an offer of inducements to betray Orrin Bluit's faith. Gain 350,000 in cash. |