Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
22 |
Gained a contact. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
26 |
Orval Anderson gain experience in a technical field as a computer operator or surveyor. |
2 |
26 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
30 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
4 |
30 |
Became a Scout (Surveyor). |
4 |
31 |
Orval Anderson's scout ship is one of the first on the scene to rescue the survivors of a disaster but Orval Anderson fail to help. Gain an Enemy. |
4 |
31 |
Orval Anderson have no idea what happened to Orval Anderson – they found Orval Anderson's ship drifting on the fringes of friendly space. |
5 |
34 |
Continued as Scout (Surveyor). |
5 |
37 |
When dealing with an alien race, Orval Anderson botch an opportunity to gather extra intelligence about them. |
5 |
37 |
Orval Anderson inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
38 |
Continued as Scout (Surveyor). |
6 |
40 |
Orval Anderson's scout ship is one of the first on the scene to rescue the survivors of a disaster but Orval Anderson fail to help. Gain an Enemy. |
6 |
40 |
Orval Anderson have no idea what happened to Orval Anderson – they found Orval Anderson's ship drifting on the fringes of friendly space. |
7 |
42 |
Continued as Scout (Surveyor). |
7 |
45 |
When dealing with an alien race, Orval Anderson have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |