Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
2 |
19 |
Failed to qualify for Pirate (Rogue). |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
22 |
Find Ancient Technology. |
2 |
23 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
23 |
Continued as Drifter (Wanderer). |
3 |
27 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
31 |
Attacked by enemies that Paris Frazier easily defeat. |
4 |
31 |
Gain Enemy if Paris Frazier don't already have one. |
4 |
31 |
Forced to muster out. |
5 |
31 |
Became a Entertainer (Performer). |
5 |
33 |
Invited to take part in a controversial event or exhibition that improves Paris Frazier's social standing. |
5 |
35 |
Promoted to Entertainer (Performer) rank 1. |
6 |
35 |
Continued as Entertainer (Performer). |
6 |
39 |
One of Paris Frazier's pieces of art is stolen, and the investigation brings Paris Frazier into the criminal underworld. |
7 |
39 |
Continued as Entertainer (Performer). |
7 |
43 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
7 |
43 |
Promoted to Entertainer (Performer) rank 2. |
8 |
43 |
Continued as Entertainer (Performer). |
8 |
47 |
Join homeworld’s celebrity circles |
8 |
47 |
Gain a contact |
8 |
47 |
Forced to muster out. |