Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Spacer Community. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
22 |
Surrounded and outnumbered by the enemy, Park Whitlock hold out until relief arrives. |
1 |
22 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Army (Infantry) with previous rank. |
2 |
25 |
Nearly killed. Fully recovered. |
3 |
25 |
Failed to qualify for Thief (Rogue). |
3 |
25 |
Became a Drifter (Wanderer). |
3 |
26 |
Suffer from a life-threatening illness. |
4 |
26 |
Entered Merchant Academy with the Shipboard curriculum. |
4 |
30 |
Study Profession (Hostile Environment/Contaminent) as a hobby. |
4 |
30 |
Graduated. |
5 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
33 |
Make an unexpected connection outside Park Whitlock's normal circles. Gain a Contact. |
6 |
34 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
A new romantic starts. Gain an Ally. |
7 |
38 |
Continued as Merchant (Merchant Marine). |
7 |
41 |
Risk Park Whitlock's fortune on a possibility lucrative deal and win. |
7 |
42 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
42 |
Continued as Merchant (Merchant Marine). |
8 |
45 |
Bankrupted by a rival. Gain the other trader as a Rival. |
9 |
45 |
Failed to qualify for Corporate (Citizen). |
9 |
45 |
Switched to Drifter (Barbarian). |
9 |
49 |
Lightly injured, no permanent damage. Fully recovered. |