Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
19 |
Pat Watton's work ends up coming home with Pat Watton, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
19 |
Failed to qualify for Colonist (Citizen). |
2 |
19 |
Became a Drifter (Barbarian). |
2 |
21 |
Find valuable salvage. |
3 |
23 |
Voluntarily left Barbarian |
3 |
23 |
Became a Citizen (Worker). |
3 |
26 |
Advanced training in a specialist field. |
3 |
27 |
Promoted to Citizen (Worker) rank 1. |
4 |
27 |
Continued as Citizen (Worker). |
4 |
28 |
Lost eye or limb. Owe 1,250 for medical bills. |
5 |
31 |
Continued as Citizen (Worker). |
5 |
33 |
Pat Watton gain experience in a technical field as a computer operator or surveyor. |
6 |
35 |
Continued as Citizen (Worker). |
6 |
39 |
A revolution, attack or other unusual event throws Pat Watton's life into chaos, forcing Pat Watton to leave the planet. |
6 |
39 |
Forced to muster out. |
7 |
39 |
Became a Rogue (Thief). |
7 |
40 |
A new romantic starts. Gain an Ally. |
7 |
43 |
Promoted to Rogue (Thief) rank 1. |
8 |
43 |
Attempted to change assignments. |
8 |
43 |
Failed to qualify for Enforcer (Rogue). |
8 |
43 |
Continued as Rogue (Thief). |
8 |
44 |
Involved in a feud with a rival criminal organization. |
8 |
47 |
Promoted to Rogue (Thief) rank 2. |