Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
19 |
An investigation, tour, project or expedition goes wrong, stranding Paul Richards far from home. |
2 |
19 |
Failed to qualify for Infantry (Army). |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
23 |
Find valuable salvage. |
2 |
23 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
23 |
Continued as Drifter (Wanderer). |
3 |
24 |
Suffer from a life-threatening illness. |
4 |
24 |
Became a Merchant (Free Trader). |
4 |
27 |
Find an Alien Artifact. |
5 |
28 |
Continued as Merchant (Free Trader). |
5 |
30 |
A sudden war destroys Paul Richards's trade routes and contacts, forcing Paul Richards to flee that region of space. |
5 |
30 |
Gain rebels as Enemy |
5 |
32 |
Forced to muster out. |
6 |
32 |
Returned to Drifter (Wanderer). |
6 |
35 |
Attacked by enemies that Paul Richards easily defeat. |
6 |
35 |
Gain Enemy if Paul Richards don't already have one. |
6 |
36 |
Promoted to Drifter (Wanderer) rank 2. |
7 |
36 |
Continued as Drifter (Wanderer). |
7 |
38 |
Attempted a risky adventure and was wildly successful. |
7 |
40 |
Forced to muster out. |
8 |
40 |
Failed to qualify for Worker (Citizen). |
8 |
40 |
Submitted to the draft. |
8 |
40 |
Became a Agent (Law Enforcement) with the new title Rookie. |
8 |
42 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
9 |
42 |
Failed to qualify for Artist (Entertainer). |
9 |
42 |
Switched to Drifter (Scavenger). |
9 |
44 |
Attacked by enemies that Paul Richards easily defeat. |
9 |
44 |
Gain Enemy if Paul Richards don't already have one. |
9 |
46 |
Forced to continue current assignment. |
9 |
46 |
Promoted to Drifter (Scavenger) rank 1. |