Term |
Age |
History |
---|
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
20 |
Assigned to a peacekeeping role. |
1 |
22 |
Attempt at commissioned failed. |
2 |
22 |
Continued as Army (Army Support). |
2 |
23 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Army (Infantry) with previous rank. |
3 |
30 |
A new romantic starts. Gain an Ally. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
33 |
Betrayed by a friend. One of Percival Wareham's Contacts or Allies betrays Percival Wareham, ending Percival Wareham's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
33 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
37 |
Percival Wareham retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
5 |
37 |
Forced to continue current assignment. |
5 |
37 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
37 |
Continued as Believer (Missionary/Humanitarian). |
6 |
38 |
Percival Wareham retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
41 |
Continued as Believer (Missionary/Humanitarian). |
7 |
42 |
Percival Wareham accepted an offer of inducements to betray Percival Wareham's faith. Gain 640,000 in cash. |
8 |
45 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
45 |
Submitted to the draft. |
8 |
45 |
Became a Scout (Surveyor). |
8 |
49 |
Spend several years jumping from world to world in Percival Wareham's scout ship. |
8 |
49 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |