Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
21 |
On the front lines of a planetary assault and occupation. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Marine (Marine Support). |
2 |
24 |
A mission goes wrong; Pierre Connell and several others are captured and mistreated by the enemy. Gain Pierre Connell's jailer as an Enemy. |
3 |
24 |
Became a Scholar (Field Researcher). |
3 |
25 |
Nearly killed. Owe 5,000 for medical bills. |
4 |
25 |
Became a Drifter (Scavenger). |
4 |
27 |
Attempted a risky adventure and was wildly successful. |
4 |
29 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
29 |
Continued as Drifter (Scavenger). |
5 |
30 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
30 |
Failed to qualify for Free Trader (Merchant). |
6 |
30 |
Continued as Drifter (Scavenger). |
6 |
31 |
Drafted into Law Enforcement |
7 |
34 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
38 |
Pierre Connell's work ends up coming home with Pierre Connell, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
8 |
38 |
Continued as Agent (Law Enforcement). |
8 |
42 |
A new romantic starts. Gain an Ally. |
8 |
42 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
9 |
42 |
Continued as Agent (Law Enforcement). |
9 |
44 |
Go undercover to investigate an enemy. |
9 |
44 |
Nearly killed. Owe 10,000 for medical bills. |
9 |
46 |
Forced to muster out. |