Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Gained a contact. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
Find valuable salvage. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 3. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
34 |
Offered job by a patron. Now owe him a favor. |
5 |
34 |
Became a Entertainer (Journalist). |
5 |
38 |
Pleasant Fleming is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
6 |
38 |
Failed to qualify for Enforcer (Rogue). |
6 |
38 |
Switched to Drifter (Scavenger). |
6 |
39 |
Find an Alien Artifact. |
7 |
42 |
Continued as Drifter (Scavenger). |
7 |
46 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |