Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Befriend a useful ally in one sphere. Gain an Ally. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
3 |
24 |
Failed to qualify for Enforcer (Rogue). |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
27 |
Suffer from a life-threatening illness. |
4 |
27 |
Became a Citizen (Colonist). |
4 |
30 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
5 |
30 |
Returned to Merchant (Merchant Marine). |
5 |
32 |
Smuggle illegal items onto a planet. |
6 |
34 |
Continued as Merchant (Merchant Marine). |
6 |
37 |
Ramon Middlemiss's ship or starport is destroyed by criminals. Gain them as an Enemy. |
7 |
38 |
Continued as Merchant (Merchant Marine). |
7 |
42 |
A series of bad deals and decisions force Ramon Middlemiss into bankruptcy. Ramon Middlemiss salvages what Ramon Middlemiss can. |
8 |
42 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
44 |
Ramon Middlemiss is sent to a new community or parish to preach The Word among the poor. |