Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
22 |
Ransom Fawns aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
2 |
22 |
Failed to qualify for Surveyor (Scout). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Scout (Courier). |
2 |
25 |
Spend several years jumping from world to world in Ransom Fawns's scout ship. |
3 |
26 |
Continued as Scout (Courier). |
3 |
30 |
Serve as the courier for an important message from the Imperium. |
4 |
30 |
Continued as Scout (Courier). |
4 |
31 |
Perform an exemplary service for the scouts. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Explorer (Scout). |
5 |
34 |
Continued as Scout (Courier). |
5 |
38 |
When dealing with an alien race, Ransom Fawns have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
5 |
38 |
Forced to muster out. |
6 |
38 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
6 |
40 |
Ransom Fawns come into conflict with a splinter group Ransom Fawns's own religion which maintains Ransom Fawns's version is the wrong one. Gain 2 Rivals. |
7 |
40 |
Failed to qualify for Performer (Entertainer). |
7 |
40 |
Became a Drifter (Wanderer). |
8 |
44 |
Continued as Drifter (Wanderer). |
8 |
45 |
Betrayed by a friend. One of Ransom Fawns's Contacts or Allies betrays Ransom Fawns, ending Ransom Fawns's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
45 |
Became a Merchant (Broker). |
9 |
47 |
Bankrupted by a rival. Gain the other trader as a Rival. |