Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
22 |
Advanced training in a specialist field. |
2 |
22 |
Continued as Navy (Flight). |
2 |
25 |
Ray Mendoza is blamed for an accident that causes the death of several crew members. Ray Mendoza's guilt drives Ray Mendoza to excel. |
3 |
25 |
Failed to qualify for Worker (Citizen). |
3 |
25 |
Became a Drifter (Scavenger). |
3 |
29 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
29 |
Continued as Drifter (Scavenger). |
4 |
33 |
Survived a risky adventure but gained nothing. |
4 |
33 |
Forced to continue current assignment. |
4 |
33 |
Promoted to Drifter (Scavenger) rank 2. |
5 |
33 |
Continued as Drifter (Scavenger). |
5 |
34 |
Drafted into Engineer/Gunner |
6 |
37 |
Switched to Navy (Engineer/Gunner) with previous rank. |
6 |
41 |
Commanding officer takes an interest in Ray Mendoza's career. |
7 |
41 |
Continued as Navy (Engineer/Gunner). |
7 |
42 |
Vessel participates in a diplomatic mission. |
7 |
45 |
Forced to muster out. |
8 |
45 |
Failed to qualify for Courier (Scout). |
8 |
45 |
Returned to Drifter (Scavenger). |
8 |
49 |
Ray Mendoza run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |