Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
21 |
Reed Watts is blamed for an accident that causes the death of several crew members. Reed Watts's guilt drives Reed Watts to excel. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Navy (Line/Crew) with previous rank. |
2 |
26 |
Vessel participates in a diplomatic mission. |
2 |
26 |
Gain a contact. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Navy (Engineer/Gunner) with previous rank. |
3 |
27 |
During a battle, defeat or victory depends on Reed Watts's actions. Reed Watts actions lead to an honorabe discharge. |
4 |
27 |
Became a Citizen (Colonist). |
4 |
30 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
30 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
33 |
Reed Watts have been following false teachings! |
6 |
33 |
Became a Drifter (Barbarian). |
6 |
34 |
Reed Watts run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
34 |
Returned to Believer (Missionary/Humanitarian). |
7 |
38 |
Reed Watts secretly provide religious rites for a dying leader or noble, although they do not share Reed Watts's faith. Gain an Ally in the family and a Rival who disagrees with Reed Watts's choice. |
7 |
38 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
38 |
Continued as Believer (Missionary/Humanitarian). |
8 |
41 |
Reed Watts faith is shaken. |
9 |
42 |
Continued as Believer (Missionary/Humanitarian). |
9 |
44 |
Reed Watts is caught in the periphery of a scandal. |
9 |
44 |
Demoted to Believer (Missionary/Humanitarian) rank 0 with the new title Junior Project Worker. |