Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
19 |
Good fortune |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
23 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
26 |
Voluntarily left Corporate Agent |
3 |
26 |
Became a Scholar (Physician). |
3 |
27 |
Work leads to a considerable breakthrough. |
3 |
30 |
Promoted to Scholar (Physician) rank 1. |
4 |
30 |
Continued as Scholar (Physician). |
4 |
34 |
Agreed to perform research that goes against Reinhold Small's conscience. Gain 3 Enemies. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Field Researcher (Scholar). |
5 |
34 |
Continued as Scholar (Physician). |
5 |
38 |
Assigned to work on a secret project for a patron or organisation. |
5 |
38 |
Promoted to Scholar (Physician) rank 2. |
6 |
38 |
Continued as Scholar (Physician). |
6 |
40 |
Entangled in a bureaucratic or legal morass that distracts Reinhold Small from Reinhold Small's work. |
6 |
42 |
Promoted to Scholar (Physician) rank 3. |
7 |
42 |
Continued as Scholar (Physician). |
7 |
46 |
Caught cheating in some fashion, advancing Reinhold Small's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
7 |
46 |
An expedition or voyage goes wrong, leaving Reinhold Small stranded in the wilderness. |
7 |
46 |
Gain an Enemy |
7 |
46 |
Forced to muster out. |