Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
21 |
Lost eye or limb. Fully recovered. |
2 |
21 |
Became a Agent (Intelligence). |
2 |
24 |
Nearly killed. Owe 22,500 for medical bills. |
3 |
24 |
Failed to qualify for Flight (Navy). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Army (Cavalry) with the new title Private. |
3 |
25 |
Surrounded and outnumbered by the enemy, Rex Gardiner hold out until relief arrives. |
3 |
28 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
4 |
28 |
Voluntarily left Cavalry |
4 |
28 |
Failed to qualify for Courier (Scout). |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
30 |
Attacked by enemies that Rex Gardiner easily defeat. |
4 |
30 |
Gain Enemy if Rex Gardiner don't already have one. |
5 |
32 |
Continued as Drifter (Scavenger). |
5 |
36 |
Amnesia. |
5 |
36 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
36 |
Voluntarily left Scavenger |
6 |
36 |
Failed to qualify for Merchant Academy. |
6 |
36 |
Switched to Drifter (Barbarian). |
6 |
40 |
Find valuable salvage. |
7 |
40 |
Continued as Drifter (Barbarian). |
7 |
44 |
Offered job by a patron. Now owe him a favor. |
8 |
44 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
46 |
Opponents of Rex Gardiner's belief system ambush Rex Gardiner. |
8 |
46 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |