Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Colonist (Citizen). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
21 |
During a battle, defeat or victory depends on Rogers Olaughlin's actions. The ship suffers severe damage and Rogers Olaughlin is blamed for the disaster. Rogers Olaughlin is court - martialled and discharged. |
2 |
21 |
Failed to qualify for Scientist (Scholar). |
2 |
21 |
Became a Drifter (Scavenger). |
3 |
25 |
Continued as Drifter (Scavenger). |
3 |
29 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
29 |
Continued as Drifter (Scavenger). |
4 |
32 |
Rogers Olaughlin run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
32 |
Became a Agent (Intelligence). |
5 |
33 |
Given specialist training in vehicles. |
6 |
36 |
Continued as Agent (Intelligence). |
6 |
39 |
Advanced training in a specialist field. |
6 |
40 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
7 |
40 |
Continued as Agent (Intelligence). |
7 |
43 |
A new romantic starts. Gain an Ally. |
7 |
44 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
8 |
44 |
Continued as Agent (Intelligence). |
8 |
47 |
Rogers Olaughlin's work ends up coming home with Rogers Olaughlin, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |