Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Study Gunner (Turret) as a hobby. |
1 |
28 |
Failed as a colonist. |
2 |
28 |
Became a Drifter (Barbarian). |
2 |
31 |
Gained a contact. |
2 |
32 |
Forced to muster out. |
3 |
32 |
Failed to qualify for Merchant Marine (Merchant). |
3 |
32 |
Submitted to the draft. |
3 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
34 |
A sudden war destroys Roscoe Sheils's trade routes and contacts, forcing Roscoe Sheils to flee that region of space. |
3 |
34 |
Gain rebels as Enemy |
4 |
34 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
36 |
Roscoe Sheils aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
5 |
36 |
Failed to qualify for Explorer (Scout). |
5 |
36 |
Returned to Drifter (Barbarian). |
5 |
38 |
Find valuable salvage. |
6 |
40 |
Continued as Drifter (Barbarian). |
6 |
44 |
Roscoe Sheils run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
44 |
Became a Scout (Surveyor). |
7 |
45 |
Perform an exemplary service for the scouts. |