Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Offered job by a patron. Now owe him a favor. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Became a Noble (Administrator) with the new title Assistant. |
2 |
25 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
3 |
26 |
Continued as Noble (Administrator). |
3 |
28 |
Become deeply involved in politics on Rubin Jemmy's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
3 |
30 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
4 |
30 |
Continued as Noble (Administrator). |
4 |
33 |
Inherit a gift from a rich relative. |
5 |
34 |
Continued as Noble (Administrator). |
5 |
37 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
37 |
Failed to qualify for Thief (Rogue). |
6 |
37 |
Switched to Drifter (Scavenger). |
6 |
41 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
41 |
Voluntarily left Scavenger |
7 |
41 |
Failed to qualify for Colonist (Citizen). |
7 |
41 |
Continued as Drifter (Scavenger). |
7 |
43 |
Find valuable salvage. |
7 |
45 |
Promoted to Drifter (Scavenger) rank 2. |
8 |
45 |
Continued as Drifter (Scavenger). |
8 |
47 |
Find valuable salvage. |
8 |
49 |
Promoted to Drifter (Scavenger) rank 3. |