Able Spacehand Rubin McPherson  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 49 M 2 (-2) 7 (0) 5 (-1) 11 (1) 8 (0) 7 (0)275B87
Introspective, Zany, Concerned
 
Skills
Admin 1
Art (Presentation) 0
Broker 1
Diplomat 0
Drive 0
Electronics (Computers) 1
Flyer 0
Gunner (Capital) 1
Mechanic 1
Persuade 1
Pilot (Spacecraft) 1
Profession (Worker/Religion) 1
Science (Space Sciences) 0
Steward 1
Streetwise 0
CareerAssignmentTitleRankTerms
Believer Missionary/Humanitarian Junior Project Worker03
Merchant Free Trader 23
Navy Engineer/Gunner Able Spacehand12
 
Name Type Affinity Enmity Power Influence Species
Elwin Perez Ally 5 0 2 4 Sydite (M/37)
Alice Withers Rival 0 1 3 3 Sydite (M/49)
Alice Withers gains in power.
Marcellus Ming Rival 1 2 6 0 Sydite (M/77)
Marcellus Ming has had an unexpected run of good fortune lately.
Angela Dixon Rival 0 6 0 1 Sydite (F/20)
Very bad falling out.
Ray Brownhill Rival 1 2 1 1 Sydite (F/33)
Dexter Sanchez Ally 5 0 0 2 Cafadan (M/40)
Valerie Carrington Rival 2 2 3 5 Sylean (F/35)
Forgiveness.
Valerie Carrington is diminished in both power and influence.
 
Term Age History
1 18 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
1 21 Rubin McPherson secretly provide religious rites for a dying leader or noble, although they do not share Rubin McPherson's faith. Gain an Ally in the family and a Rival who disagrees with Rubin McPherson's choice.
2 22 Continued as Believer (Missionary/Humanitarian).
2 25 Rubin McPherson retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
3 26 Continued as Believer (Missionary/Humanitarian).
3 28 Rubin McPherson come into conflict with a splinter group Rubin McPherson's own religion which maintains Rubin McPherson's version is the wrong one. Gain 3 Rivals.
4 28 Became a Merchant (Free Trader).
4 29 Embroiled in legal trouble.
4 32 Forced to continue current assignment.
4 32 Promoted to Merchant (Free Trader) rank 1.
5 32 Continued as Merchant (Free Trader).
5 33 Befriend a useful ally in one sphere. Gain an Ally.
5 36 Promoted to Merchant (Free Trader) rank 2.
6 36 Continued as Merchant (Free Trader).
6 40 Bankrupted by a rival. Gain the other trader as a Rival.
7 40 Failed to qualify for Corporate (Citizen).
7 40 Submitted to the draft.
7 40 Became a Navy (Engineer/Gunner) with the new title Crewman.
7 43 Vessel participates in a diplomatic mission.
7 44 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
8 44 Continued as Navy (Engineer/Gunner).
8 47 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
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