Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Courier (Scout). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
21 |
Rush Bates is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
2 |
21 |
Became a Scout (Surveyor). |
2 |
23 |
Rush Bates's ship is damaged, and Rush Bates have to hitch-hike Rush Bates's way back across the stars to the nearest scout base. |
2 |
23 |
Gain 4 Contacts. Gain 2 Enemies. |
3 |
23 |
Entered Merchant Academy with the Business curriculum. |
3 |
27 |
Graduated with honors. |
4 |
27 |
Became a Merchant (Broker). |
4 |
27 |
Promoted to Merchant (Broker) rank 1. |
4 |
27 |
Promoted to Merchant (Broker) rank 2. |
4 |
29 |
Imperial trade restrictions force Rush Bates out of business. |
5 |
29 |
Failed to qualify for Performer (Entertainer). |
5 |
29 |
Became a Drifter (Scavenger). |
5 |
32 |
Find valuable salvage. |
5 |
33 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
33 |
Continued as Drifter (Scavenger). |
6 |
36 |
Drafted into Law Enforcement |
7 |
37 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
41 |
Nearly killed. Owe 12,500 for medical bills. |
8 |
41 |
Switched to Drifter (Wanderer). |
8 |
43 |
Find valuable salvage. |
9 |
45 |
Continued as Drifter (Wanderer). |
9 |
49 |
Rush Bates run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |