Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
19 |
Ruth Graham is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Ruth Graham as an Enemy. |
2 |
19 |
Became a Merchant (Broker). |
2 |
23 |
A good deal ensures Ruth Graham is living the high life for a few years. |
2 |
23 |
Promoted to Merchant (Broker) rank 1. |
3 |
23 |
Continued as Merchant (Broker). |
3 |
27 |
Given advanced training in a specialist field |
4 |
27 |
Continued as Merchant (Broker). |
4 |
30 |
Make an unexpected connection outside Ruth Graham's normal circles. Gain a Contact. |
5 |
31 |
Continued as Merchant (Broker). |
5 |
32 |
A good deal ensures Ruth Graham is living the high life for a few years. |
5 |
35 |
Forced to muster out. |
6 |
35 |
Failed to qualify for Enforcer (Rogue). |
6 |
35 |
Became a Drifter (Wanderer). |
6 |
37 |
Suffer from a life-threatening illness. |
7 |
37 |
Failed to qualify for Pirate (Rogue). |
7 |
37 |
Submitted to the draft. |
7 |
37 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
40 |
Given specialist training in vehicles. |
7 |
41 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
41 |
Continued as Agent (Law Enforcement). |
8 |
43 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
45 |
Continued as Agent (Law Enforcement). |
9 |
47 |
Lightly injured, no permanent damage. Fully recovered. |