Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Ryan Wood's ship is damaged, and Ryan Wood have to hitch-hike Ryan Wood's way back across the stars to the nearest scout base. |
1 |
21 |
Gain 1 Contacts. Gain 2 Enemies. |
2 |
21 |
Failed to qualify for Army Support (Army). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
Given advanced training in a specialist field |
3 |
25 |
Continued as Merchant (Merchant Marine). |
3 |
26 |
Birth or Death involving a family member or close friend. |
3 |
29 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
29 |
Continued as Merchant (Merchant Marine). |
4 |
30 |
Find an Alien Artifact. |
4 |
33 |
Forced to muster out. |
5 |
33 |
Became a Citizen (Colonist). |
5 |
37 |
Advanced training in a specialist field. |
5 |
37 |
Promoted to Citizen (Colonist) rank 1. |
6 |
37 |
Voluntarily left Colonist |
6 |
37 |
Failed to qualify for Performer (Entertainer). |
6 |
37 |
Became a Drifter (Wanderer). |
6 |
40 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
7 |
40 |
Switched to Citizen (Corporate). |
7 |
44 |
Advanced training in a specialist field. |
8 |
44 |
Voluntarily left Corporate |
8 |
44 |
Switched to Drifter (Scavenger). |
8 |
48 |
Ryan Wood run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |