Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Spend several years jumping from world to world in Sam Hale's scout ship. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Voluntarily left Surveyor |
2 |
22 |
Became a Agent (Intelligence). |
2 |
23 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
23 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
24 |
Embroiled in legal trouble. |
4 |
27 |
Continued as Merchant (Merchant Marine). |
4 |
28 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
31 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
Embroiled in legal trouble. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
Make an unexpected connection outside Sam Hale's normal circles. Gain a Contact. |
6 |
39 |
Forced to muster out. |
7 |
39 |
Failed to qualify for Scientist (Scholar). |
7 |
39 |
Became a Drifter (Barbarian). |
7 |
43 |
Suffer from a life-threatening illness. |
8 |
43 |
Died at age 43 |