Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
22 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
22 |
Became a Scout (Surveyor). |
2 |
23 |
Spend several years jumping from world to world in Same Mckinney's scout ship. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Explorer (Scout). |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
27 |
Same Mckinney spend a great deal of time on the fringes of Charted Space. |
3 |
27 |
Psychologically damaged by Same Mckinney's time in the scouts. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
33 |
Same Mckinney have no idea what happened to Same Mckinney – they found Same Mckinney's ship drifting on the fringes of friendly space. |
5 |
33 |
Failed to qualify for Flight (Navy). |
5 |
33 |
Submitted to the draft. |
5 |
33 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
36 |
Advanced training in a specialist field. |
5 |
37 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
37 |
Continued as Agent (Law Enforcement). |
6 |
40 |
Established a network of contacts. Gain 3 contacts. |
7 |
41 |
Continued as Agent (Law Enforcement). |
7 |
45 |
Hard times caused by a lack of interstellar trade costs Same Mckinney's job. |
8 |
45 |
Became a Drifter (Wanderer). |
8 |
49 |
Promoted to Drifter (Wanderer) rank 1. |