Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Spend several years jumping from world to world in Same Staff's scout ship. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Courier) with previous rank. |
2 |
25 |
Same Staff spend a great deal of time on the fringes of Charted Space. |
2 |
25 |
Gain a contact in an alien race. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scout (Surveyor) with previous rank. |
3 |
30 |
Same Staff's scout ship is one of the first on the scene to rescue the survivors of a disaster but Same Staff fail to help. Gain an Enemy. |
3 |
30 |
Same Staff have no idea what happened to Same Staff – they found Same Staff's ship drifting on the fringes of friendly space. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
32 |
Same Staff's scout ship is one of the first on the scene to rescue the survivors of a disaster but Same Staff fail to help. Gain an Enemy. |
4 |
32 |
Severely injured. Owe 25,000 for medical bills. |
5 |
34 |
Continued as Scout (Surveyor). |
5 |
38 |
Perform an exemplary service for the scouts. |
6 |
38 |
Continued as Scout (Surveyor). |
6 |
41 |
When dealing with an alien race, Same Staff have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
7 |
42 |
Continued as Scout (Surveyor). |
7 |
43 |
A new romantic starts. Gain an Ally. |
7 |
46 |
Forced to muster out. |