Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
21 |
Accused of a crime |
2 |
22 |
Became a Prisoner (Fixer). |
2 |
24 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
26 |
Switched to Prisoner (Inmate) with previous rank. |
3 |
27 |
Hire a new lawyer. |
3 |
30 |
Promoted to Prisoner (Inmate) rank 1. |
3 |
30 |
Paroled from prison. |
4 |
30 |
Failed to qualify for Broker (Merchant). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
31 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
38 |
Find valuable salvage. |
5 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
42 |
Attacked by enemies that Samuel Carr easily defeat. |
6 |
42 |
Gain Enemy if Samuel Carr don't already have one. |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
45 |
Suffer from a life-threatening illness. |
8 |
45 |
Failed to qualify for Free Trader (Merchant). |
8 |
45 |
Switched to Drifter (Scavenger). |
8 |
46 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |