Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Physician (Scholar). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Find Ancient Technology. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
25 |
Contact with Government. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
30 |
Betrayed by a friend. One of Samuel Griffiths's Contacts or Allies betrays Samuel Griffiths, ending Samuel Griffiths's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
30 |
Failed to qualify for Line/Crew (Navy). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Scout (Explorer). |
4 |
33 |
Samuel Griffiths's ship is damaged, and Samuel Griffiths have to hitch-hike Samuel Griffiths's way back across the stars to the nearest scout base. |
4 |
33 |
Gain 5 Contacts. Gain 2 Enemies. |
5 |
33 |
Returned to Drifter (Barbarian). |
5 |
34 |
Samuel Griffiths run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
34 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
38 |
Samuel Griffiths went above and beyond the call of duty. |
6 |
38 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
38 |
Continued as Agent (Law Enforcement). |
7 |
40 |
Samuel Griffiths's work ends up coming home with Samuel Griffiths, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
8 |
40 |
Switched to Drifter (Wanderer). |
8 |
43 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
9 |
43 |
Failed to qualify for Physician (Scholar). |
9 |
43 |
Switched to Drifter (Scavenger). |
9 |
47 |
Betrayed by a friend. One of Samuel Griffiths's Contacts or Allies betrays Samuel Griffiths, ending Samuel Griffiths's career. That Contact or Ally becomes a Rival or Enemy. |