Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Made lifelong friends. Gain 2 Allies. |
1 |
28 |
Left the colonies with honors. |
2 |
28 |
Failed to qualify for Enforcer (Rogue). |
2 |
28 |
Became a Drifter (Wanderer). |
2 |
32 |
Suffer from a life-threatening illness. |
3 |
32 |
Failed to qualify for Flight (Navy). |
3 |
32 |
Switched to Drifter (Scavenger). |
3 |
36 |
Survived a risky adventure but gained nothing. |
3 |
36 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
36 |
Continued as Drifter (Scavenger). |
4 |
38 |
Sanders Bent run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
38 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
39 |
Sanders Bent is sent to a new community or parish to preach The Word among the poor. |
5 |
42 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
6 |
42 |
Continued as Believer (Holy Warrior). |
6 |
43 |
Sanders Bent is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
6 |
46 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |