Sanford Dickman  

Species Age Sex Str Dex End Int Edu SocUPP
Ziadd 49 M 2 (-2) 8 (0) 9 (1) 4 (-1) 3 (-1) 12 (2)28943C
Shocked, Melodic singing voice, Tranquil
 
Skills
Art (Performing/Performer) 1
Art (Creative/Visual Media) 1
Athletics (Endurance) 1
Carouse 1
Deception 0
Diplomat 0
Drive 0
Electronics (Computers) 1
Flyer 0
Gun Combat (Archaic) 1
Investigate 1
Medic 0
Melee (Blade) 1
Science (Life Sciences/Biology) 1
Stealth 0
Streetwise 1
Survival 1
Tactics 0
CareerAssignmentTitleRankTerms
Scholar Field Researcher 11
Agent Law Enforcement Rookie02
Marine Ground Assault Marine01
Drifter Wanderer 12
Entertainer Artist 23
 
Name Type Affinity Enmity Power Influence Species
Marjory Sim Rival 2 1 0 1 Ziadd (F/16)
Lawrence Fallow Enemy 0 3 0 0 Ziadd (M/45)
Queen Sabilline Contact 2 0 1 1 Darrian, Imperium (F/44)
Queen Sabilline gains in power and influence.
Queen Sabilline is a questionable figure such as a criminal, pirate or disgraced noble.
Queen Sabilline belongs to an uncommon alien species.
 
Term Age History
1 18 Became a Scholar (Field Researcher).
1 19 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
1 22 Promoted to Scholar (Field Researcher) rank 1.
2 22 Voluntarily left Field Researcher
2 22 Failed to qualify for Line/Crew (Navy).
2 22 Submitted to the draft.
2 22 Became a Agent (Law Enforcement) with the new title Rookie.
2 25 A romantic relationship ends badly. Gain a Rival or Enemy.
3 26 Continued as Agent (Law Enforcement).
3 27 Injured. Fully recovered. Owe 1,250 for medical bills.
4 27 Became a Marine (Ground Assault) with the new title Marine.
4 29 Nearly killed. Fully recovered. Owe 6,250 for medical bills.
5 29 Failed to qualify for Merchant Marine (Merchant).
5 29 Became a Drifter (Wanderer).
5 32 Attacked by enemies and injured.
5 32 Severely injured. Fully recovered. Owe 10,000 for medical bills.
5 32 Gain Enemy if Sanford Dickman don't already have one.
5 33 Promoted to Drifter (Wanderer) rank 1.
6 33 Continued as Drifter (Wanderer).
6 37 Betrayed by a friend. One of Sanford Dickman's Contacts or Allies betrays Sanford Dickman, ending Sanford Dickman's career. That Contact or Ally becomes a Rival or Enemy.
7 37 Became a Entertainer (Artist).
7 41 One of Sanford Dickman's pieces of art is stolen, and the investigation brings Sanford Dickman into the criminal underworld.
7 41 Promoted to Entertainer (Artist) rank 1.
8 41 Continued as Entertainer (Artist).
8 43 Scarred. Fully recovered. Owe 2,500 for medical bills.
9 45 Continued as Entertainer (Artist).
9 46 Go on a tour of the sector, visiting several worlds. Gain 1 Contacts.
9 49 Forced to continue current assignment.
9 49 Promoted to Entertainer (Artist) rank 2.
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