Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Sarah Dean join a gambling circle on board. |
1 |
22 |
Attempt at commissioned failed. |
2 |
22 |
Voluntarily left Engineer/Gunner |
2 |
22 |
Failed to qualify for Intelligence (Agent). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
24 |
Sarah Dean do not know what happened to Sarah Dean. There is a gap in Sarah Dean's memory. |
3 |
24 |
Became a Scout (Surveyor). |
3 |
26 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
26 |
Became a Entertainer (Performer). |
4 |
27 |
Refused to criticise a questionable political leader on Sarah Dean's homeworld. |
5 |
30 |
Continued as Entertainer (Performer). |
5 |
33 |
An investigation, tour, project or expedition goes wrong, stranding Sarah Dean far from home. |
6 |
33 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
35 |
Sarah Dean aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
7 |
35 |
Switched to Drifter (Wanderer). |
7 |
37 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
37 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
37 |
Retired at age 37. |
8 |
37 |
Returned to Believer (Missionary/Humanitarian). |
8 |
39 |
Sarah Dean have been following false teachings! |
9 |
39 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
39 |
Retired. |
9 |
41 |
Victim of a crime. |
10 |
45 |
Gained a contact. |
11 |
47 |
Aging Crisis. Owe 30,000 for medical bills. |