Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Pirate) with the new title Lackey. |
1 |
21 |
Selmer Phillips spend months in the dangerous criminal underworld. |
1 |
22 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
2 |
22 |
Continued as Rogue (Pirate). |
2 |
25 |
Crime pays off. Gain victim as Enemy. |
2 |
26 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
3 |
26 |
Continued as Rogue (Pirate). |
3 |
27 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
4 |
30 |
Continued as Rogue (Pirate). |
4 |
31 |
Betrayed by a friend. One of Selmer Phillips's Contacts or Allies betrays Selmer Phillips, ending Selmer Phillips's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Became a Drifter (Barbarian). |
5 |
32 |
Amnesia. |
6 |
35 |
Continued as Drifter (Barbarian). |
6 |
38 |
Attempted a risky adventure and was injured. |
6 |
38 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
7 |
39 |
Continued as Drifter (Barbarian). |
7 |
40 |
Find valuable salvage. |
8 |
43 |
Continued as Drifter (Barbarian). |
8 |
45 |
Drafted into Line/Crew |
8 |
47 |
Promoted to Drifter (Barbarian) rank 1. |