Seymour Norman  

Species Age Sex Str Dex End Int Edu SocUPP
Sylean 49 M 7 (0) 2 (-2) 6 (0) 6 (0) 7 (0) 1 (-2)726671
Competent, Glutton, Lowly
 
Skills
Admin 0
Advocate 1
Art (Presentation) 0
Athletics (Strength) 1
Broker 0
Drive 0
Electronics 0
Engineer (Life Support) 2
Gun Combat (Energy) 1
Language 0
Melee (Blade) 1
Melee (Fencing) 1
Persuade 0
Profession (Worker) 0
Recon 0
Science (Life Sciences/Biology) 1
Steward 1
Streetwise 2
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Broker 01
Entertainer Performer 01
Agent Law Enforcement Corporal11
Citizen Colonist Settler23
Drifter Scavenger 12
 
Term Age History
1 18 Became a Merchant (Broker).
1 22 Imperial trade restrictions force Seymour Norman out of business.
2 22 Became a Entertainer (Performer).
2 25 Public opinion turns on Seymour Norman.
3 25 Became a Agent (Law Enforcement) with the new title Rookie.
3 29 Befriended by a senior agent.
3 29 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
4 29 Voluntarily left Law Enforcement
4 29 Became a Citizen (Colonist).
4 33 Spent time maintaining and using heavy vehicles.
4 33 Promoted to Citizen (Colonist) rank 1.
5 33 Continued as Citizen (Colonist).
5 37 Advanced training in a specialist field.
6 37 Continued as Citizen (Colonist).
6 39 Spent time maintaining and using heavy vehicles.
6 41 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
7 41 Voluntarily left Colonist
7 41 Failed to qualify for Merchant Marine (Merchant).
7 41 Became a Drifter (Scavenger).
7 45 Find valuable salvage.
7 45 Promoted to Drifter (Scavenger) rank 1.
8 45 Continued as Drifter (Scavenger).
8 47 Seymour Norman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
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