Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Vessel participates in a diplomatic mission. |
1 |
22 |
Gain a contact. |
1 |
22 |
Attempt at commissioned failed. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
25 |
Vessel participates in a diplomatic mission. |
2 |
26 |
Attempt at commissioned failed. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
27 |
Commanding officer takes an interest in Shane Mar's career. |
3 |
30 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
33 |
Refuse to abuse Shane Mar's position for profit. |
4 |
34 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
5 |
34 |
Continued as Navy (Engineer/Gunner). |
5 |
36 |
Vessel participates in a diplomatic mission. |
5 |
36 |
Gain a contact. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Scout (Explorer). |
6 |
42 |
When dealing with an alien race, Shane Mar botch an opportunity to gather extra intelligence about them. |
6 |
42 |
Psychologically damaged by Shane Mar's time in the scouts. |
6 |
42 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
7 |
42 |
Continued as Scout (Explorer). |
7 |
46 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |