Shane Wheeler  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 49 M 6 (0) 8 (0) 8 (0) 10 (1) 5 (-1) 9 (1)688A59
Tireless, Lethargic, Lunatic
 
Skills
Animals 0
Art (Creative) 0
Athletics (Strength) 1
Broker 0
Deception 1
Drive 0
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 2
Gun Combat (Slug) 1
Investigate 1
Medic 0
Melee (Unarmed) 1
Persuade 1
Profession (Worker/Metalworking) 1
Recon 1
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist 12
Agent Intelligence Special Agent45
Merchant Free Trader 11
 
Name Type Affinity Enmity Power Influence Species
Mary Bent Enemy 0 4 1 1 Dynchia (F/70)
 
Term Age History
1 18 Became a Citizen (Colonist).
1 19 Moved to a new world.
1 22 Promoted to Citizen (Colonist) rank 1.
2 22 Continued as Citizen (Colonist).
2 24 A revolution, attack or other unusual event throws Shane Wheeler's life into chaos, forcing Shane Wheeler to leave the planet.
3 24 Became a Agent (Intelligence).
3 27 Advanced training in a specialist field.
4 28 Continued as Agent (Intelligence).
4 30 Go undercover to investigate an enemy.
4 30 Scarred. Fully recovered.
4 32 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
5 32 Continued as Agent (Intelligence).
5 34 Advanced training in a specialist field.
5 36 Promoted to Agent (Intelligence) rank 2 with the new title Field Agent.
6 36 Continued as Agent (Intelligence).
6 40 Good fortune
6 40 Promoted to Agent (Intelligence) rank 3.
7 40 Continued as Agent (Intelligence).
7 41 Befriended by a senior agent.
7 44 Promoted to Agent (Intelligence) rank 4 with the new title Special Agent.
8 44 Voluntarily left Intelligence
8 44 Became a Merchant (Free Trader).
8 48 Promoted to Merchant (Free Trader) rank 1.
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