Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
20 |
Make an unexpected connection outside Shawn Enright's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
24 |
Embroiled in legal trouble. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
27 |
Given advanced training in a specialist field |
4 |
30 |
Continued as Merchant (Broker). |
4 |
31 |
Shawn Enright's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
38 |
Imperial trade restrictions force Shawn Enright out of business. |
6 |
38 |
Failed to qualify for Journalist (Entertainer). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Navy (Line/Crew) with the new title Crewman. |
6 |
41 |
Shawn Enright join a gambling circle on board. |
6 |
42 |
Attempt at commissioned failed. |
6 |
42 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
7 |
42 |
Continued as Navy (Line/Crew). |
7 |
45 |
Shawn Enright is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
8 |
45 |
Became a Scholar (Physician). |
8 |
48 |
Refuse to join a cheat in some fashion. |
8 |
49 |
Promoted to Scholar (Physician) rank 1. |