Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
22 |
A mission goes wrong; Sherman Dickman and several others are captured and mistreated by the enemy. Gain Sherman Dickman's jailer as an Enemy. |
1 |
22 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Marine (Marine Support) with previous rank. |
2 |
24 |
A new romantic starts. Gain an Ally. |
3 |
26 |
Continued as Marine (Marine Support). |
3 |
29 |
Trapped behind enemy lines. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
32 |
Suffer from a life-threatening illness. |
5 |
32 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
33 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
36 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
36 |
Continued as Believer (Missionary/Humanitarian). |
6 |
38 |
Sherman Dickman is sent to a new community or parish to preach The Word among the poor. |
6 |
40 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
7 |
40 |
Voluntarily left Missionary/Humanitarian |
7 |
40 |
Switched to Drifter (Scavenger). |
7 |
41 |
Betrayed by a friend. One of Sherman Dickman's Contacts or Allies betrays Sherman Dickman, ending Sherman Dickman's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
41 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
8 |
43 |
Severely injured. Owe 15,000 for medical bills. |
8 |
45 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
9 |
45 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
45 |
Retired at age 45. |
9 |
45 |
Voluntarily left Mainstream Believer |
9 |
45 |
Retired. |
9 |
48 |
Gained a contact. |
10 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |