Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Enforcer (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
22 |
Nearly killed. |
2 |
22 |
Became a Army (Infantry) with the new title Private. |
2 |
23 |
Assigned to a peacekeeping role. |
2 |
26 |
Commissioned in Army (Infantry) with the new title Lieutenant. |
3 |
26 |
Continued as Army (Infantry). |
3 |
30 |
Given a special assignment or duty in Sid Ford's unit. |
3 |
30 |
Promoted to Army (Infantry) officer rank 2 with the new title Captain. |
4 |
30 |
Continued as Army (Infantry). |
4 |
31 |
Unit is slaughtered in a disastrous battle, for which Sid Ford blame Sid Ford's commander. Gain commander as Enemy. |
5 |
31 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
31 |
Became a Drifter (Barbarian). |
5 |
32 |
Betrayed by a friend. One of Sid Ford's Contacts or Allies betrays Sid Ford, ending Sid Ford's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
32 |
Failed to qualify for Colonist (Citizen). |
6 |
32 |
Switched to Drifter (Scavenger). |
6 |
33 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
33 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
37 |
Sid Ford come into conflict with a splinter group Sid Ford's own religion which maintains Sid Ford's version is the wrong one. Gain 3 Rivals. |
8 |
37 |
Returned to Drifter (Barbarian). |
8 |
39 |
Betrayed by a friend. One of Sid Ford's Contacts or Allies betrays Sid Ford, ending Sid Ford's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
39 |
Entered Merchant Academy with the Business curriculum. |
9 |
40 |
Study Art (Creative/Visual Media) as a hobby. |
9 |
43 |
Graduated. |
10 |
43 |
Became a Merchant (Broker). |
10 |
43 |
Promoted to Merchant (Broker) rank 1. |
11 |
47 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
47 |
Retired at age 47. |