Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
22 |
Scarred. Fully recovered. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
26 |
Voluntarily left Merchant Marine |
3 |
26 |
Became a Noble (Dilettante) with the new title Wastrel. |
3 |
27 |
Refused a challenge to a duel for Sid McNab's honour and standing. |
3 |
30 |
Promoted to Noble (Dilettante) rank 1. |
4 |
30 |
Voluntarily left Dilettante |
4 |
30 |
Failed to qualify for Law Enforcement (Agent). |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
32 |
Attacked by enemies that Sid McNab easily defeat. |
4 |
32 |
Gain Enemy if Sid McNab don't already have one. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
37 |
Attempted a risky adventure and was injured. |
5 |
37 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
38 |
Continued as Drifter (Barbarian). |
6 |
41 |
Suffer from a life-threatening illness. |
7 |
41 |
Switched to Merchant (Broker). |
7 |
43 |
Embroiled in legal trouble. |
8 |
45 |
Voluntarily left Broker |
8 |
45 |
Switched to Drifter (Wanderer). |
8 |
47 |
Find valuable salvage. |
8 |
49 |
Promoted to Drifter (Wanderer) rank 1. |