Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
19 |
Sim Elliott is blamed for an accident that causes the death of several crew members. Sim Elliott's guilt drives Sim Elliott to excel. |
2 |
19 |
Became a Merchant (Merchant Marine). |
2 |
21 |
Gained a contact. |
2 |
23 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
23 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
27 |
Continued as Merchant (Merchant Marine). |
5 |
31 |
Voluntarily left Merchant Marine |
5 |
31 |
Became a Citizen (Corporate). |
5 |
33 |
Sim Elliott gain experience in a technical field as a computer operator or surveyor. |
5 |
35 |
Promoted to Citizen (Corporate) rank 1. |
6 |
35 |
Continued as Citizen (Corporate). |
6 |
39 |
Sim Elliott is rewarded for Sim Elliott's diligence or cunning. |
6 |
39 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
7 |
39 |
Continued as Citizen (Corporate). |
7 |
43 |
Sim Elliott befriend a superior in the corporation or the colony. |
7 |
43 |
Promoted to Citizen (Corporate) rank 3. |
8 |
43 |
Continued as Citizen (Corporate). |
8 |
44 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
9 |
44 |
Failed to qualify for Performer (Entertainer). |
9 |
44 |
Submitted to the draft. |
9 |
44 |
Became a Army (Army Support) with the new title Private. |
9 |
45 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
10 |
45 |
Failed to qualify for Merchant Academy. |
10 |
45 |
Became a Drifter (Barbarian). |
10 |
49 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |