Squire Hall  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 49 M 6 (0) 5 (-1) 3 (-1) 6 (0) 11 (1) 9 (1)6536B9
Sedate
 
Skills
Athletics (Endurance) 1
Carouse 1
Deception 0
Drive 0
Electronics 0
Flyer 0
Gun Combat 0
Language 0
Persuade 2
Profession (Worker/Religion) 3
Recon 0
Science (Social Sciences/Belief) 2
Stealth 0
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 02
Believer Mainstream Believer Lay Preacher24
Scout Surveyor 01
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 22 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
2 22 Failed to qualify for Engineer/Gunner (Navy).
2 22 Continued as Drifter (Wanderer).
2 26 Squire Hall run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3 26 Became a Believer (Mainstream Believer) with the new title Lay Person.
3 28 Someone more charismatic but less devout than Squire Hall has become Squire Hall's superior.
4 30 Continued as Believer (Mainstream Believer).
4 34 Squire Hall is sent to a new community or parish to preach The Word among the poor.
4 34 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
5 34 Continued as Believer (Mainstream Believer).
5 38 Squire Hall retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
6 38 Continued as Believer (Mainstream Believer).
6 40 Squire Hall is chosen to represent Squire Hall's faith in a vid show or other highly public forum.
6 42 Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher.
7 42 Voluntarily left Mainstream Believer
7 42 Became a Scout (Surveyor).
7 43 Perform an exemplary service for the scouts.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙