Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Spend several years jumping from world to world in Squire Simmmons's scout ship. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
23 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
23 |
Became a Scholar (Scientist). |
3 |
24 |
Gained a contact. |
4 |
27 |
Voluntarily left Scientist |
4 |
27 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
29 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
29 |
Failed to qualify for Performer (Entertainer). |
5 |
29 |
Switched to Drifter (Wanderer). |
5 |
31 |
Squire Simmmons do not know what happened to Squire Simmmons. There is a gap in Squire Simmmons's memory. |
6 |
31 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
35 |
Squire Simmmons aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
7 |
35 |
Returned to Drifter (Scavenger). |
7 |
39 |
Find an Alien Artifact. |
8 |
39 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
39 |
Retired at age 39. |
8 |
39 |
Continued as Drifter (Scavenger). |
8 |
41 |
Betrayed by a friend. One of Squire Simmmons's Contacts or Allies betrays Squire Simmmons, ending Squire Simmmons's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
41 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
41 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
42 |
Squire Simmmons is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
10 |
45 |
Continued as Believer (Missionary/Humanitarian). |
10 |
49 |
Squire Simmmons is caught in the periphery of a scandal. |
10 |
49 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
11 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |