Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Stanley Griffin is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
2 |
22 |
Became a Agent (Intelligence). |
2 |
26 |
Stanley Griffin's work ends up coming home with Stanley Griffin, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
26 |
Became a Scout (Surveyor). |
3 |
29 |
Spend several years jumping from world to world in Stanley Griffin's scout ship. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
32 |
Stanley Griffin discover a world, item or information of worth to the Imperium. |
4 |
34 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Switched to Scout (Courier) with previous rank. |
5 |
35 |
Stanley Griffin's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
6 |
38 |
Became a Citizen (Corporate). |
6 |
42 |
A revolution, attack or other unusual event throws Stanley Griffin's life into chaos, forcing Stanley Griffin to leave the planet. |
7 |
42 |
Became a Drifter (Barbarian). |
7 |
46 |
Find an Alien Artifact. |