Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
19 |
Bankrupted by a rival. Gain the other trader as a Rival. |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
20 |
Survived a risky adventure but gained nothing. |
2 |
23 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
23 |
Continued as Drifter (Scavenger). |
3 |
24 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
27 |
Promoted to Drifter (Scavenger) rank 2. |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
28 |
Betrayed by a friend. One of Sterling Lawrence's Contacts or Allies betrays Sterling Lawrence, ending Sterling Lawrence's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
28 |
Failed to qualify for Marine Support (Marine). |
5 |
28 |
Submitted to the draft. |
5 |
28 |
Became a Scout (Courier). |
5 |
30 |
Sterling Lawrence's scout ship is one of the first on the scene to rescue the survivors of a disaster but Sterling Lawrence fail to help. Gain an Enemy. |
5 |
30 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
32 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
6 |
32 |
Attempted to change assignments. |
6 |
32 |
Failed to qualify for Surveyor (Scout). |
6 |
32 |
Continued as Scout (Courier). |
6 |
34 |
When dealing with an alien race, Sterling Lawrence have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
7 |
36 |
Continued as Scout (Courier). |
7 |
40 |
Perform an exemplary service for the scouts. |
8 |
40 |
Attempted to change assignments. |
8 |
40 |
Failed to qualify for Explorer (Scout). |
8 |
40 |
Continued as Scout (Courier). |
8 |
43 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
44 |
Attempted to change assignments. |
9 |
44 |
Failed to qualify for Explorer (Scout). |
9 |
44 |
Continued as Scout (Courier). |
9 |
46 |
Spend several years jumping from world to world in Sterling Lawrence's scout ship. |