Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Gained a contact. |
1 |
22 |
Forced to muster out. |
2 |
22 |
Entered University. |
2 |
26 |
Graduated. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Moved to a new world. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Rogue (Enforcer). |
5 |
38 |
Involved in the planning of an impressive heist. |
5 |
38 |
Promoted to Rogue (Enforcer) rank 1. |
6 |
38 |
Continued as Rogue (Enforcer). |
6 |
41 |
Birth or Death involving a family member or close friend. |
6 |
42 |
Promoted to Rogue (Enforcer) rank 2. |
7 |
42 |
Continued as Rogue (Enforcer). |
7 |
46 |
Injured. Fully recovered. Owe 2,500 for medical bills. |