Retired Scout Te-Waeb  

Species Age Sex Str Dex End Int Edu SocUPP
Bwap 49 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 3 (-1) 9 (1)111539
Wretched, Limp, Protruding teeth
 
Skills
Astrogation 0
Diplomat 2
Drive (Mole) 1
Electronics (Sensors) 1
Engineer (Power) 1
Flyer (Ornithopter) 1
Gun Combat (Slug) 1
Leadership 0
Mechanic 1
Medic 0
Melee 0
Pilot (Small Craft) 1
Recon 0
Science (Space Sciences) 0
Seafarer 0
Steward 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Explorer Scout13
Merchant Merchant Marine Senior Crewman11
Drifter Barbarian 01
Drifter Wanderer 01
Believer Missionary/Humanitarian Junior Project Worker01
Citizen Corporate 13
 
Name Type Affinity Enmity Power Influence Species
Awapka At Rival 6 2 6 2 Bwap (M/58)
reconciliation.
Emma Hall Ally 3 0 0 0 Darmine (F/39)
Emma Hall’s relationships have begun to affect the character.
Ab Eb Contact 2 2 1 4 Bwap (M/78)
 
Term Age History
1 18 Became a Scout (Explorer).
1 19 Te-Waeb inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
2 19 Became a Merchant (Merchant Marine) with the new title Crewman.
2 23 A good deal ensures Te-Waeb is living the high life for a few years.
2 23 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
3 23 Voluntarily left Merchant Marine
3 23 Failed to qualify for Performer (Entertainer).
3 23 Submitted to the draft.
3 23 Returned to Scout (Explorer).
3 24 A new romantic starts. Gain an Ally.
3 27 Promoted to Scout (Explorer) rank 1 with the new title Scout.
4 27 Continued as Scout (Explorer).
4 30 Psychologically damaged by Te-Waeb's time in the scouts.
5 30 Failed to qualify for Performer (Entertainer).
5 30 Became a Drifter (Barbarian).
5 34 Suffer from a life-threatening illness.
6 34 Failed to qualify for Courier (Scout).
6 34 Switched to Drifter (Wanderer).
6 36 Suffer from a life-threatening illness.
7 36 Aging Crisis. Owe 60,000 for medical bills.
7 36 Retired at age 36.
7 36 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
7 37 Te-Waeb have been following false teachings!
8 37 Aging Crisis. Owe 30,000 for medical bills.
8 37 Became a Citizen (Corporate).
8 39 Te-Waeb gain experience in a technical field as a computer operator or surveyor.
9 41 Aging Crisis. Owe 30,000 for medical bills.
9 41 Continued as Citizen (Corporate).
9 44 Advanced training in a specialist field.
10 45 Aging Crisis. Owe 20,000 for medical bills.
10 45 Continued as Citizen (Corporate).
10 48 Te-Waeb rise to a position of power in Te-Waeb's colony or corporation.
10 49 Promoted to Citizen (Corporate) rank 1.
11 49 Aging Crisis. Owe 30,000 for medical bills.
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