Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
20 |
Vessel participates in a diplomatic mission. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Navy (Engineer/Gunner) with previous rank. |
2 |
26 |
Theo Bailey join a gambling circle on board. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Navy (Flight) with previous rank. |
3 |
27 |
Vessel participates in a notable military engagement. |
3 |
30 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Engineer/Gunner (Navy). |
4 |
30 |
Continued as Navy (Flight). |
4 |
31 |
Vessel participates in a diplomatic mission. |
4 |
31 |
Gain a contact. |
4 |
34 |
Promoted to Navy (Flight) rank 3 with the new title Petty Officer, 2nd class. |
5 |
34 |
Continued as Navy (Flight). |
5 |
36 |
Refuse to abuse Theo Bailey's position for profit. |
5 |
38 |
Promoted to Navy (Flight) rank 4 with the new title Petty Officer, 1st class. |
6 |
38 |
Continued as Navy (Flight). |
6 |
42 |
Nearly killed. |
7 |
42 |
Became a Drifter (Scavenger). |
7 |
44 |
Contact with Government. |
7 |
46 |
Forced to continue current assignment. |
7 |
46 |
Promoted to Drifter (Scavenger) rank 1. |