Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Survived a risky adventure but gained nothing. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
25 |
Suffer from a life-threatening illness. |
3 |
25 |
Failed to qualify for Enforcer (Rogue). |
3 |
25 |
Switched to Drifter (Wanderer). |
3 |
28 |
Suffer from a life-threatening illness. |
4 |
28 |
Failed to qualify for Law Enforcement (Agent). |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
31 |
Betrayed by a friend. One of Theo Withers's Contacts or Allies betrays Theo Withers, ending Theo Withers's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
32 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
6 |
32 |
Became a Merchant (Merchant Marine). |
6 |
35 |
A good deal ensures Theo Withers is living the high life for a few years. |
7 |
36 |
Continued as Merchant (Merchant Marine). |
7 |
37 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
8 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
39 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
41 |
Continued as Believer (Missionary/Humanitarian). |
9 |
44 |
Theo Withers accepted an offer of inducements to betray Theo Withers's faith. Gain 220,000 in cash. |
9 |
45 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
45 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
45 |
Retired at age 45. |
10 |
45 |
Retired. |
10 |
46 |
Birth or Death involving a family member or close friend. |
11 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |